Background: Animating LARGE coredumps with Visual Cobol is very slow (compared to Server Express). The two new animator options FASTLOAD and FASTEXIT have brought some improvements, but it is still 5 times slower than before.
Tests have shown, that canceling unnecessary subroutines (those not in the call stack) will solve the problem. animator got blazingly fast. But while I can easily find out, which subroutines are in the call stack (by using CBL_GET_PROGRAM_INFO) I don't know, how to get the loaded subroutines Only idea for know: cancel every module in COBPATH.



