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Compiler output for entity

  • June 15, 2021
  • 1 reply
  • 0 views

Iain Sharp
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So, I am compiling an entity in the IDE because the output from a full compile has given me a warning about "fixed lengfth interface possibly incorrect". 

This is the output in the compiler window in the IDE(f). 

Analyze entity: HTMLEDITOR.SYSBUTTONS
Compile done:  [info 0, warnings 3, errors 0]
Compile entity: HTMLEDITOR.SYSBUTTONS
Compile done:  Entity compilation: (collection operations): [info 0, warnings 3, errors 0]
Compile entity: HTMLEDITOR.SYSBUTTONS
Compile done:  Entity compilation (occurrence operations): [info 0, warnings 3, errors 0]

HOw can I get at what the 3 warnings are? I've tried gold-M, no help. I can't find the warnings anywhere I look. Seems cruel to tell me they exist but not show me what they are... inquiring minds want to know. 


Iain

1 reply

  • Rocketeer
  • June 15, 2021

So, I am compiling an entity in the IDE because the output from a full compile has given me a warning about "fixed lengfth interface possibly incorrect". 

This is the output in the compiler window in the IDE(f). 

Analyze entity: HTMLEDITOR.SYSBUTTONS
Compile done:  [info 0, warnings 3, errors 0]
Compile entity: HTMLEDITOR.SYSBUTTONS
Compile done:  Entity compilation: (collection operations): [info 0, warnings 3, errors 0]
Compile entity: HTMLEDITOR.SYSBUTTONS
Compile done:  Entity compilation (occurrence operations): [info 0, warnings 3, errors 0]

HOw can I get at what the 3 warnings are? I've tried gold-M, no help. I can't find the warnings anywhere I look. Seems cruel to tell me they exist but not show me what they are... inquiring minds want to know. 


Iain

Set $MESSAGE_LEVEL=1 in the ASN of the IDE and then you should see the warning messages. This is the same as using /war when compiling from the command line.

See also:

> Uniface Reference > Configuration Reference > Configuration Settings: Assignment > [SETTINGS] > $MESSAGE_LEVEL

In case you also want to see the info messages then you have to set the setting to 0.

Hope this helps.

Daniel